Type Paper
License CC BY 4.0

Story-based CALL for Japanese Kanji characters: A study on student learning motivation

Abstract

We investigated the feasibility and effectiveness of implementing a novel, story-based computer-assisted language learning (CALL) system for students learning Japanese kanji characters. In contrast to traditional kanji instruction methods, which rely most heavily on rote learning, our story-based CALL system focuses on mnemonic stories (following Heisig, 1986) and allows the user to create and manage mnemonic stories. System features include a multi-modal audio/visual interface, a portable form factor, a flashcard quiz mode, hyperlink navigation among stories, and a story sharing facility. Experimental evaluation results indicate that after using our device for a two-week period, statistically significant and statistically suggestive improvements in six aspects of students' motivation and learning strategies for learning kanji increased, as measured by the Motivated Strategies for Learning Questionnaire.

Citation

Lin, N., Kajita, S., & Mase, K. (2007). Story-based CALL for Japanese Kanji characters: A study on student learning motivation. The JALT CALL Journal, 3(1 & 2), 25-44.